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This project was just for fun, so there is not much but a demonstration that React.js can facilitate game development.


Overview

Online Multiplayer Exploration Game




Supercontinent Lútil is a full-stack game that works entirely in the web browser. The game puts online multiplayer first, so every action must be sent to the back-end server and echoed to the other players. Players can walk around a vast, procedurally-generated world and fight monsters to grow stronger.

This project essentially tests the capabilities of React Hooks. Hooks made updating the view a breeze, so taking just a few hours to learn React's newest features had a monumental impact. I explain briefly in the video what React Hooks are.


Video Demo

In this video, I explain show React Hooks were used to implement basic player movement.

There are two copies of the player: one that is actively controlled and another that reads the player's position from the server. This demonstrates the latency of the app. Future work would stream the position over a socket instead of making individual requests.




Features


Tech Stack

Technologies

  • Spring Boot
  • React
  • MongoDB

Tools

  • GitHub
  • Docker
  • Heroku
  • Postman

Lessons Learned


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